Tomba! 2: The Evil Swine Return/Technical information
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This page contains technical information on the ROM data.
Video explanations of Tomba 2 files
Video title | Link | Description |
---|---|---|
Compression type in Tomba 2 | https://youtu.be/f6Vh9b1Kiw8 | Compression type used in Tomba 2 |
CVRAM files | https://youtu.be/iMHLHivs4mM | Understanding "Compressed VRAM" |
Text data (TXTD) | https://youtu.be/Bbk2eXQPL68 | Deciphering text files |
File hierarchy
Below is a full hierarchy of files from Tomba! 2 US retail version:
- BIN Folder
- 28 .BIN files contain asset placement data in every level
- MOVIE Folder
- END.STR
- LOGO.STR
- OP.STR
- CD Folder
- BGM.XA - music
- DEMO.XA - demo sounds
- SWDATA.BIN - pointers to?
- TOMBA2.DAT - assets, level geometry, text files, background sprites, collision data, animations
- TOMBA2.IDX - allocation table, tells game which chunks of data to load into RAM
- TOMBA2.IMG - images
- TOMBA2.SND - sounds
- VOICE.XA - voices
- ZZZ.DAT - dummy file, common in PSX games to help disc reading