Tomba Club: Difference between revisions

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Not much else is known about the actual contents of any of the Tomba Press publications, as no issues are ever known to have been archived or described.
Not much else is known about the actual contents of any of the Tomba Press publications, as no issues are ever known to have been archived or described.
== Notes ==
<references />


== External links ==
== External links ==


* [https://web.archive.org/web/20000919194511/http://www.whoopeecamp.co.jp/club/tomba.htm Information about the Tomba Club and Tomba Press on the Whoopee Camp original website], archived on the {{WM}} (2000)
* [https://web.archive.org/web/20000919194511/http://www.whoopeecamp.co.jp/club/tomba.htm Information about the Tomba Club and Tomba Press on the Whoopee Camp original website], archived on the {{WM}} (2000)

Revision as of 14:43, 25 May 2024

The Tomba Club was the official fan club of Tomba developer Whoopee Camp. Established in October 1998, the club served as a communication tool to connect Whoopee Camp with its fans, facilitating direct exchanges of opinions and providing exclusive information and merchandise that was not available to the public.

Tomba Press

The Tomba Press (トンバプレス) was a publication mailed exclusively to Tomba Club members. According to the Whoopee Camp website, it was published irregularly—the publication itself was titled "Monthly Tomba Press". It contained company updates, special content, and information that cannot be found elsewhere. It also informed members about upcoming club events, such as playtest sessions for games in development.

The Japanese Tomba! 2 booklet features a small photo of a number of the Tomba Press publications:

Tomba Club - Tomba Press Detail.jpg

The Whoopee Camp website describes a playtest session that was conducted with club members:

Last year,[1] we held a monitor session for a new game. Members who participated were able to enjoy playing a game that was still in the development stages, and it seems they had a good time. This monitor session was not only an event for the members to have fun but also a great opportunity to hear the users' raw feedback, which was helpful for subsequent game development. We will continue to hold such events and will announce them via the Tomba Press, our website, and other channels.

Not much else is known about the actual contents of any of the Tomba Press publications, as no issues are ever known to have been archived or described.

Notes

  1. Likely 1999, as this was published after the Japanese Tomba! 2 release.

External links