TOMBA2.DAT: Difference between revisions

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==Filetypes description==
==Filetypes description==
DAT file contains:
DAT file contains:
*Sprite Data
*[[SPRT]] - Sprite Data  
*3D Model Data (Standard and level model files)
*[[SMST]] - 3D Model Data, Standard Assets
*Text Data (explained in detail here: https://www.youtube.com/watch?v=Bbk2eXQPL68)
*[[MDAT]] - 3D Model Data, Level Geometry
*Asset Animation Data (responsible for moving limbs and model fragments, but doesn't construct skeleton - it seems like skeleton constructing occurs in TOMBA2.EXE)
*[[TXTD]] - Text Data (explained in detail here: https://www.youtube.com/watch?v=Bbk2eXQPL68)  
*Level Collision Data
*[[ALFD]] - Asset Animation Data (responsible for moving limbs and model fragments, but doesn't construct skeleton - it seems like skeleton constructing occurs in TOMBA2.EXE)
*Drawmaps - used to display chunks of level only visible to camera
*[[TANP]] - Tomba Animation Data
*Background Tiles
*[[BETP]] - Animation data type 2
*[[SCLD]] - Level Collision Data  
*[[DRWB]] - Drawmaps - used to display chunks of level only visible to camera
*[[BGMP]] - Backgrounds


== Filetypes by ID ==
== Filetypes by ID ==

Revision as of 13:14, 9 January 2025

Filetypes description

DAT file contains:

  • SPRT - Sprite Data
  • SMST - 3D Model Data, Standard Assets
  • MDAT - 3D Model Data, Level Geometry
  • TXTD - Text Data (explained in detail here: https://www.youtube.com/watch?v=Bbk2eXQPL68)
  • ALFD - Asset Animation Data (responsible for moving limbs and model fragments, but doesn't construct skeleton - it seems like skeleton constructing occurs in TOMBA2.EXE)
  • TANP - Tomba Animation Data
  • BETP - Animation data type 2
  • SCLD - Level Collision Data
  • DRWB - Drawmaps - used to display chunks of level only visible to camera
  • BGMP - Backgrounds

Filetypes by ID

Tomba 2 Retail DAT file
ID Name Description Our arbtirary filetype name
00 Sprites General sprites, menu related(?) SPRT
01 3D Model Weapon set SMST
02 Text Explained in detail here: https://www.youtube.com/watch?v=Bbk2eXQPL68 TXTD
03 Text Explained in detail here: https://www.youtube.com/watch?v=Bbk2eXQPL68 TXTD
04 Tomba Animation Tomba's animation data, but no skeleton creation data, which might occur in TOMBA2.EXE TANP
05 3D Model Baron's model SMST
06 Animations Baron's animation MDAP
07 Level Collision Level collision data SCLD
08 Level Geometry 3D Level geometry data MDAT
09 Drawmaps Level "drawmap" DRWB
10 Sprites 2D Sprites, level related SPRT
11 Background Maps Level backgrounds made of 2D tiles BGMP
12 3D Model(s) Asset pack for every level: platforms, doors, objects, moveable level parts, etc. SMST
13 Text Explained in detail here: https://www.youtube.com/watch?v=Bbk2eXQPL68 TXTD
14 Animation Type 2 animation BETP
15 ? ? ?
16 3D Model Zippo's model SMST
17 Animation Zippo's animation ALFP
18-44 Mixed data mostly SMST, occasional ALFP, rarely MDAT
Tomba 2 Demo IDs
ID Name Description Our arbtirary filetype name
00 Sprites General sprites, menu related(?) SPRT
01 3D Model Weapon set SMST
02 Text Explained in detail here: https://www.youtube.com/watch?v=Bbk2eXQPL68 TXTD
03 Text Explained in detail here: https://www.youtube.com/watch?v=Bbk2eXQPL68 TXTD
04 Tomba Animation Tomba's animation data, but no skeleton creation data, which might occur in TOMBA2.EXE TANP
05 Level Collision Level collision data SCLD
06 Level Geometry 3D Level geometry data MDAT
07 Drawmaps Level "drawmap" DRWB
08 Sprites 2D Sprites, level related SPRT
09 Background Maps Level backgrounds made of 2D tiles BGMP
10 3D Model(s) Asset pack for every level: platforms, doors, objects, moveable level parts, etc. SMST
11 Text Explained in detail here: https://www.youtube.com/watch?v=Bbk2eXQPL68 TXTD
12 Animation Type 2 animation BETP
13 3D Model Zippo's model SMST
14 Animation Zippo's animation ALFP
15-44 Mixed mostly SMST, occasional ALFP, rarely MDAT