User:Dada78641: Difference between revisions
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== Announcement == | == Announcement == | ||
=== Earlier attempts === | |||
The possibility of a possible revival of the Tomba franchise was first raised by [https://web.archive.org/web/20240601091115/https://exputer.com/news/playstation/tomba-remaster-might-be-happening/ an article on Exputer] which noted trademark registrations in [https://archive.is/qwR6c Europe] and [https://web.archive.org/web/20220808161043/https://alter.com/trademarks/tomba-79327239 the US] of the word mark "TOMBA!" by mobile game developer [[BBG Entertainment]]. This implied that a transfer of rights to the Tomba franchise from [[Whoopee Camp]] to BBG had occurred in 2021, but no announcement confirming or following up on this was ever made on the BBG website or to the press. Whoopee Camp's own US trademark had been considered [https://archive.is/Vmbxe abandoned since the year 2000] and had not shown signs of life since the studio's closure. | The possibility of a possible revival of the Tomba franchise was first raised by [https://web.archive.org/web/20240601091115/https://exputer.com/news/playstation/tomba-remaster-might-be-happening/ an article on Exputer] which noted trademark registrations in [https://archive.is/qwR6c Europe] and [https://web.archive.org/web/20220808161043/https://alter.com/trademarks/tomba-79327239 the US] of the word mark "TOMBA!" by mobile game developer [[BBG Entertainment]]. This implied that a transfer of rights to the Tomba franchise from [[Whoopee Camp]] to BBG had occurred in 2021, but no announcement confirming or following up on this was ever made on the BBG website or to the press. Whoopee Camp's own US trademark had been considered [https://archive.is/Vmbxe abandoned since the year 2000] and had not shown signs of life since the studio's closure. | ||
Following the remaster's announcement, Summitsphere studio owner Tony Grayson [https://ghostarchive.org/archive/hhdDa tweeted] that they were briefly working on a full remake of the game. Since they could not secure the rights, they were not able to obtain further funding, and so the project did not go beyond the initial stages. He also [https://ghostarchive.org/archive/5kVyc noted] that the intellectual property rights seemed to be "split up" at the time and included a party that did not seem like the rightful owner, and which Tokuro Fujiwara was not aware of. By Grayson's recollection, Fujiwara ended up putting a stop to misuse of the property, but by that time Summitsphere had already moved on to its own original project, [https://store.steampowered.com/app/1887400/ANTONBLAST/ Antonblast]. | |||
The only published content of Summitsphere's remake was a 3D model of Tomba with idle animation, [https://ghostarchive.org/archive/ukbUZ tweeted out] by Grayson. | |||
Notes: | Notes: |
Revision as of 11:22, 4 June 2024
In this Userspace: |
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User: Dada78641 |
Hi there, I'm Dada.
- @dada78641 on Twitter
stuff:
some unused links:
- https://archive.is/lDDo7 tomba 2 auction
- tokuro interview https://archive.is/Sdrol https://web.archive.org/web/20240524113717/https://shmuplations.com/tomba/
merch stuff:
- https://archive.ph/CoTzQ https://web.archive.org/web/20231020171028/https://www.remambo.jp/auction/item/m1109929386
- https://archive.is/Jvt2u https://archive.is/AHsuy
UNOFFICIAL merch:
- tombi weed!?!? https://archive.is/NDgYu
- tomba resin low poly model / 3d printed https://archive.is/uJKvZ
- https://archive.is/2vuVU
tomba dev:
demo:
Announcement
Earlier attempts
The possibility of a possible revival of the Tomba franchise was first raised by an article on Exputer which noted trademark registrations in Europe and the US of the word mark "TOMBA!" by mobile game developer BBG Entertainment. This implied that a transfer of rights to the Tomba franchise from Whoopee Camp to BBG had occurred in 2021, but no announcement confirming or following up on this was ever made on the BBG website or to the press. Whoopee Camp's own US trademark had been considered abandoned since the year 2000 and had not shown signs of life since the studio's closure.
Following the remaster's announcement, Summitsphere studio owner Tony Grayson tweeted that they were briefly working on a full remake of the game. Since they could not secure the rights, they were not able to obtain further funding, and so the project did not go beyond the initial stages. He also noted that the intellectual property rights seemed to be "split up" at the time and included a party that did not seem like the rightful owner, and which Tokuro Fujiwara was not aware of. By Grayson's recollection, Fujiwara ended up putting a stop to misuse of the property, but by that time Summitsphere had already moved on to its own original project, Antonblast.
The only published content of Summitsphere's remake was a 3D model of Tomba with idle animation, tweeted out by Grayson.
Notes:
antonblast dev tweets: https://ghostarchive.org/archive/hhdDa https://ghostarchive.org/archive/5kVyc
their version of the game: https://ghostarchive.org/archive/ukbUZ see file "Tomba model wip by Summitsphere dev @ClassicGJ [1796592381413793794].mp4"
- Lead dev: https://x.com/ModernVintageG/status/1796592704002064661 https://archive.is/Pqu9M https://ghostarchive.org/archive/75ZMk
- Producer: https://x.com/cvxfreak/status/1796592802211692600 https://archive.is/SpC6y https://ghostarchive.org/archive/NdrjE
- song https://x.com/TeeLopes/status/1796710893222240324 https://ghostarchive.org/archive/LdEVp
todo
- Tokuro_Fujiwara Tighten this up
- E3_Press_Kit_1998